Final Reflection: Morgan June 2, 2022 This class proved to me that I actually like games. I decided to take this class because I wanted to take another class with… Continue Reading
Critical Play: Balance- Mario Kart May 28, 2022 Mario Kart Creator: Shigeru Miyamoto Platforms: Super Nintendo, Nintendo 64, GameBoy, GameCube, Nintendo DS, Arcade, Wii, Nintendo 3DS, Wii U, Nintendo Switch , iOS,… Continue Reading
Critical Play: Puzzles May 18, 2022 Monument Valley Creator: ustwo games Platform: Google Play Wow, this game was truly stunning. It used such a simple concept, impossible geometries formed from isometric… Continue Reading
Critical Play: Gone Home May 12, 2022 Gone Home Available: Mac, Window, Linux, Epic, Nintendo Switch, iOS, PS4, XBOX One Designer: Steve Gaynor This game was incredible at setting an eerie… Continue Reading
Sketchnote: Designer’s Notebook: The Role of Architecture in Videogames May 11, 2022 Continue Reading
Critical Play: Walking Simulators May 5, 2022 Journey Designers: Jenova Chen, Robin Hunicke, Nicholas Clark, Chris Bell, Bryan Singh Platform: iOS, PS3, PS4, PC For this critical play I played Journey on my iPad. While… Continue Reading
Mindmap: Narrative Architecture May 3, 2022 Example of games of each type (these are all games I used to play when I was younger): Evocative Space: Hannah Montana: Spotlight World… Continue Reading