Synopsis
- Stanford professor
- Who is secretly Satoshi Nakamoto(The Mysterious Inventor of Bitcoin), he disappeared/passed away. He sends out a school wide email to announce that he hidden his hardware crypto wallet and the passcode to access his asset of over $1,000,000,000 worth of bitcoin. The hardware crypto wallet is locked away and the key to the wallet also needs to be interpreted in order to access the
Tone
- Excitement
- Challenge
- Anticipation and mystery
The Setting
- Online + Box that can be played anywhere
- You are trying to crack the code to find the lost Bitcoin of a billionaire.
Gameplay
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Mechanics
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- Rules
- Need to solve the puzzle by working together
- Must unlock the ledger before one hour is up in order to win
- Puzzles
- Start with a box with a Ledger(Hardware wallet) locked inside and a QR code on top that sends them to either an email or video message
- Scan the QR code to get to the instructions/setting of the game (video or text). The website inspection to find clues and decrypt things
- Find the code to the lock of the box
- Inside is another locked box with key
- Key can be hidden in the compartment or under the box or inside the box.
- Then you can get to the ledger (puzzles in ledger):
- Timer component, after the QR scan, the user logs onto a website, as soon as they’re in a timer starts
- The QR Code scan (multi-person)
- Need to work together to figure out which QR codes need to be scanned at the same time to unlock access to the webpage
- Creates fun of fellowship
- Send you to the wiki or whitepaper
- Find trivia on Wikipedia page, Bitcoin whitepaper, online to find clues
- Use other clues from the original video or website to find the right page, paragraph, line number
- Rules
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Dynamics
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- Urgency – needing to win the game before the time runs out
- Collaboration – different tasks will require the team to work together and complete activities as a unit
- Solving puzzles sequentially to unlock the next one
- Level of competition – leaderboard of times
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Aesthetics
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- Fun of challenge
- Series of puzzles and codes that need to be solved to “unlock”
- Fun of fellowship
- Players will need to work together to solve puzzles and riddles to find the passcode and get the treasure
- Fun of narrative
- Develop the story of Satoshi Nakamoto who disappeared and left his fortune to only the brightest and most worthy Stanford CS students
- Fun of sensation
- Inclusion of physical puzzles, key, padlock, and crypto wallet to provide a level of sensation
- Fun of challenge
Target Audience
- Stanford students
- Crypto enthusiasts
- Those familiar with technology
Key Challenges for Design
- Constructing replicable box of physical objects to go along with our technical components
- Creating physical puzzles of the right difficulty for optimal timing
- Creating the video or aesthetic-matching website to introduce the game
Key Challenges for Tech
- Timer
- Creating a lasting timer that will start at the correct time, restart at new play, and reliably store the time
- Multiple QR scanning
- Hiding clues in the code of the website