Checkpoint 1 – Individual (Janelle)

I want to evoke the emotions of wistfulness, confusion and hope.

Moodboard

 

Potential game directions:

  1. This could be a mental health awareness/suicide awareness game that touches on heavier topics. In the game, we would play as the ghost of the girl with amnesia trying to figure out how she died. In the end, it’s not any of the suspects – but her herself.
  2. This could be a humorous kind of escape mystery game, where clues are absurd and not really reminiscent of real life things but are there to create humor, and the end reveal is that she died in an unexpected way like choking on a pickle.
  3. This could be a very challenging brainteaser escape box game. We could involve very challenging number and word puzzles, so you can pause the game after each puzzle as it wouldn’t be intended to be completed in one sitting. It would challenge critical thinking skills, and the narrative of the girl trying to figure out how she died wouldn’t be the priority.

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