Sketchnote: Game Architecture by Meerim Nurlanbekova

Daniel Cook’s Interaction Loops and Arcs are ideas in making games fun. Interaction Loops are like doing something in a game, getting a response, and then doing more based on that response – it’s a cycle that keeps players interested. Interaction Arcs are bigger, involving challenges and feelings over a longer time, making the whole game experience enjoyable. Both help game designers make games that are fun in the short term and keep players engaged for the long term.

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