Procedural Music in Games as a Dynamic Communication Pipeline

I took some liberties by making a video essay/blog/podcast instead of a written essay — since I was going to be talking about music and sound, I thought it might be best to do so through a different medium!

Watch the video here.

View the full transcript here.

 

Works Cited

Carlos Jubin. (2010, November 16). Super Mario Bros. aboveground BGM [Video]. YouTube. https://www.youtube.com/watch?v=-Ou5S6DI9kE

Collins, K. (2008). Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design. MIT Press.

Collins, K. (2009). An Introduction to Procedural Music in Video Games. Contemporary Music Review, 28(1), 5–15. https://doi.org/10.1080/07494460802663983

Deloitte. (n.d.). For Younger Gamers, Music is Key to the Experience. WSJ. https://deloitte.wsj.com/articles/for-younger-gamers-music-is-key-to-the-experience-01643406525

Game Archive – No Commentary Gameplay. (2015, June 18). Space Invaders 1978 – Arcade Gameplay [Video]. YouTube. https://www.youtube.com/watch?v=MU4psw3ccUI

Halberstadt, E., & Disseldorp, N. (2019, October 21). Interview: The sound of Untitled Goose GameFMOD. Retrieved June 13, 2023, from https://www.fmod.com/blog/untitled-goose-game-interview

HarleyQuinnsMrj. (2019, October 2). Untitled Goose Game Level 1 Walkthrough [Video]. YouTube. https://www.youtube.com/watch?v=6KfuE4KDEGo

IGN. (2019, September 20). The First 11 Minutes of Untitled Goose Game – Gameplay [Video]. YouTube. https://www.youtube.com/watch?v=nRRX5DVVyM0

Mraz, R. (2021, May 13). How procedural audio brings sounds to life in video games – Blog | SpliceBlog | Splice. https://splice.com/blog/procedural-audio-video-games/

Mraz, R. (2022, February 11). The history of adaptive music in video games – Blog | Splice. Blog | Splice. https://splice.com/blog/adaptive-music-video-games/

Ng, P., & Nesbitt, K. (2013). Informative sound design in video gameshttps://doi.org/10.1145/2513002.2513015

Noodle. (2019, July 7). Adaptive Music (In Gaming) Is Amazing [Video]. YouTube. https://www.youtube.com/watch?v=yLd5wmBNCBM

Nuanáin, C. Ó. (2021, December 8). A Brief History of Machine-Assisted Music in Video Games. Mediumhttps://medium.com/the-sound-of-ai/a-brief-history-of-machine-assisted-music-in-video-games-4f249d6b7ef5

Roucky’s Music. (2018a, June 19). Zelda BOTW – Hateno Village (Day) – Music [Video]. YouTube. https://www.youtube.com/watch?v=LoY1cc903mk

Roucky’s Music. (2018b, June 20). Zelda BOTW – Hateno Village (Night) – Music [Video]. YouTube. https://www.youtube.com/watch?v=lpQcLhgEkEY

Sweet, M. (2014). Writing Interactive Music for Video Games: A Composer’s Guide.

teamrocketspy621. (2008, August 13). Super Mario Bros. Underground Theme [Video]. YouTube. https://www.youtube.com/watch?v=c0SuIMUoShI

The VGM Zone. (2014, June 21). Main Menu – Mario Kart Wii [Video]. YouTube. https://www.youtube.com/watch?v=qMtkZpd6LZs

 

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