Individual Concept Doc

Emotions:

Funny, captivating, relatable

Moodboard:

Playlist:

Directions:

  1. The player has traveled back in time from many years in the future and is tasked with stopping Stanford ‘villains’ from going to jail. Missions would unlock every time you reach one of the villains’ locations on campus and you must complete the mission successfully to stop the crime from being committed. Complete a challenge at the Biology department to stop Elizabeth Holmes or head to gates to stop SBF from being a disgrace. 
  2. Stanford dating simulator where people move from location to location on campus unlocking new character they can ‘date’. Each character simulates common Stanford stereotypes and learn from the behavior of players. The goal? Ask a sim to be in a relationship and have them say yes. Interactions will include fountains, fizz posts, club retreats and more. 
  3. The week before big game the Cal bear has begun terrorizing Stanford students. The bear has now kidnapped the Tree and left several subtle clues around campus in its wake. Follow and decrypt the clues to rescue the Tree and save the Axe. Clues will be distributed across campus – a ripped red shirt atop the Claw, tree shaped dents in the sand around lake lag, a cryptic post on Missed Connections. 

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