Project 1: Code War April 25, 2025 By Team 6: Olivia Feng, Sue Shen, Riley Pittman, and Whayden Dhamcho Artist’s Statement Code War was born from a fascination with identity, uncertainty,…
Critical Play: Walking Simulators April 23, 2025 When people think about video games, they often picture action-packed moments, intense combat, or fast-paced decision making. But walking simulators offer something totally different….
Critical Play: Competitive Analysis April 16, 2025 The game I played is Who’s the Undercover (谁是卧底), which is a popular party game widespread in China primarily through its frequent inclusion in…
Critical Play: Bluffing, Judging and Getting Vulnerable April 9, 2025 I played Among Us, published by American game studio Innersloth, with seven friends and some random strangers on PC. I think this is an…
Short Exercise: What do Prototypes Prototype? April 9, 2025 Does the game naturally create moments of interaction? This is important because social interaction is the heart of our game, and we want to…
Short Exercise: MDA & 8 Kinds of Fun April 8, 2025 One of my favorite games is The Witcher 3: Wild Hunt. In the game, we control Geralt, a monster hunter trying to find his…
Introduce Yourself – Olivia April 2, 2025 Hi, my name is Olivia, and I use she/her pronouns. My favorite game of all time is Palworld. It combines a bunch of different…