Final Reflection Essay December 11, 2024 Before taking this class, my understanding of game design was limited. I enjoyed playing games but didn’t fully grasp the effort, iteration, and creativity…
Final Reflection Essay December 11, 2024 Before taking this class, my understanding of game design was limited. I enjoyed playing games but didn’t fully grasp the effort, iteration, and creativity…
P2 Reflection: Arnav December 10, 2024 Before this project, I loved Pokémon for its nostalgia but felt its stories lacked complexity beyond the journey of becoming Champion. Designing an interactive…
Sketchnote: Game Design as Narrative Architecture – Arnav Mehta December 9, 2024 🎭 Games vs. Story: Ludology vs. Narratology Debate 🌟 Middle Ground: Games as narrative-rich spaces, not just traditional storytelling mediums. 🕹️ Games as Narrative…
P1 Reflection: Arnav December 9, 2024 Creating Fish Reproduction was an exciting and challenging process. I approached the project with curiosity about what we could teach through gameplay, but I…
Precision of Emotion: A New Kind of “Fun” Approach in Educational Games – Arnav Mehta December 9, 2024
Sketchnote/Response: The Mechanic is the Message – Arnav Mehta December 1, 2024 Game Mechanics & Ethics Definition: Mechanics = Player actions + System responses. Key Insight: Mechanics directly influence how players perceive, engage with, and internalize…
P3 Reflection Arnav Mehta – Helicopter Parent November 24, 2024 When we first began developing games, I expected the process to involve mapping out clear mechanics and refining them over time. What I didn’t…
P3 Concept Map: Pandemic and Helicopter Parent November 24, 2024 Pandemic Core Goal: Eradicate diseases or run out of time/resources. Components: Players: Scientists, Medic, Researcher, etc. Diseases: Four diseases spreading across cities. Actions: Treat…
P2: Pokemon The Next Adventure November 3, 2024 Download Link: https://pigslayer123.itch.io/pokemon-the-next-adventure-v02 Note: This game is best suited for players familiar with Pokémon Red/Blue or Pokémon FireRed/LeafGreen, as it builds on the world…
P1: Those Who Play, Teach – Fish Reproduction October 11, 2024 CS377: Designing Serious Games P1: Those Who Play, Teach Fall 2025 Fish Reproduction Zoe Clute, Arnav Mehta, Khushi Malde, Jason Lin Note: The final…
Introducing Serious Games – CellCraft – Arnav Mehta September 30, 2024 CellCraft is an educational strategy game where players build and manage a living cell, producing organelles, generating energy, and fighting off viral infections. Through…
Games, Design and Play: Elements – Arnav Mehta September 25, 2024 Identify the basic elements in a game of your choice (actions, goals, rules, objects, play space, players) Game: PacMan Actions: Move Pac-Man through the…