Pokemon uses a mix of interaction loops and arcs.
Examples of interaction loops:
- Catching Pokemon by lowering their HP then throwing a Poke Ball
- Pokemon battles, players need to click the correct moves e.g. supereffective moves with type advantage
Examples of interaction arcs:
- Stop evil team and catch the legendary Pokemon
- Beating the Pokemon League and become champion
How interaction loops and arcs are mixed:
- Sandwich of Pokemon catching + battling (loops) with story events like encountering rival, gym leader or evil team (arcs)
- Game features collection of levels like routes or caves with Pokemon catching + battling (loops) and towns or cities where special events like gym battles happen (arcs)