Disney Escape Game Overview
Welcome to Escape Disney, a 30-minute immersive escape game where you and your teammates take on the roles of four reimagined characters—Mickey, Dumbo, Buzz Lightyear, and Indiana Jones—each with their own backstory, personality, and zone-specific challenge. At the start of the game, each player will receive a personalized character playbook. This playbook acts as your guide through the game, offering not just narrative context but also gameplay instructions, unique character abilities, and hints needed to solve your area’s puzzle. The game unfolds across four themed lands: Toontown, Fantasyland, Tomorrowland, and Adventureland. Each land features one digital and/or analog challenge designed around that character’s special skillset.
In Toontown, as Mickey, you will identify hidden character logos in a digital image and use the resulting riddle to find and assemble puzzle pieces scattered around the room. These reveal your team’s first number. In Fantasyland, Dumbo listens to audio clips, acts out key words via charades, and helps the team collect a word bank used to solve a crossword puzzle, leading to the second number. In Tomorrowland, Buzz Lightyear’s hacking skills come into play during a digital “shoot the bottle” challenge. If you lose a round, you start again—but once completed, you receive the third number. In Adventureland, as Indiana Jones, you must read a cryptic map and guide your fellow agents around the room, triggering the correct switch to uncover the fourth and final number.
Once all four numbers are collected, your team must regroup and input them into the gate lock. If entered correctly, the gates open and you escape the park. If not—or if time runs out—the manager returns and you remain trapped inside. To heighten the pressure, a manager patrols the park every seven minutes. If you haven’t completed your challenge by the time they pass, you’re behind schedule and at risk of getting locked out. Use your character’s special abilities wisely: stealth, flight, tech manipulation, or puzzle-solving might be just what you need to evade detection and keep moving forward. Escape is possible, but only if you stay alert, act fast, and work together!

Playbook:





After being introduced to the game and clicking on the “Begin your Adventure” button, the user is directed to this page where they would have to complete challenges in each Disney Land, in order, starting from ToonTown, Fantasy Land, Tomorrow Land, and finally, Adventure Land. The games will be a mix of digital games and analog game-playing.
After finishing both stages of ToonTown, players advance on to Tomorrow Land where they play a shooting game.
Upon successfully scoring 1500+ points during this timed challenge, players receive a number that they will use for the escape code.

Concerns & Questions
- It’s been a bit challenging to keep the art style consistent across characters and zones, especially while navigating copyright limitations. We’re actively working on creating original assets that evoke familiar characters without infringing IP.
- To make sure players better know the instructions, incorporating the user feedback, we added playbook and are refining onboarding instructions.
- Does the shift between digital and analog components feel smooth and intuitive?
- How can we rebalance the challenge level across lands to keep gameplay engaging for all? How does the challenge for each section feel right now? Should we make certain ones harder or easier?
- Is there any certain section / places we’ll have to pay more attention to while considering the accessibility of the game?