P2: Map, premise, project plan

Premise:
In a world where everyone is trapped in their own dreamlike reality, Eunoia, a realmwalker burdened by her past, embarks on a spiritual journey to find Eden—a place where all realities converge. Along the way, she must help others face their truths while confronting her own.


Map:


Project Plan:

  • Oct 16: playable prototype
  • Oct 18: refine prototype given feedback + start online outline for prototype on Twine
  • Oct 21: playtest prototype
  • Oct 23: refine prototype given feedback + implement more parts of the prototype
  • Oct 28: refined prototype
  • Oct 29: make any last changes + design improvement
  • November 1st: final game ready for submission


Strategy for potential challenges: Set aside time daily for prototype work and brainstorming to keep momentum. Keep the plot focused and simple, but impactful.

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