Before taking 247G, I already saw games as powerful educational tools and believed that game design and mechanics could help improve the world, especially by addressing inequality through procedural rhetoric. However, my understanding was somewhat idealistic and lacked practical experience. I had previously designed my own game using Unity Hub without knowing much about the game industry or the formal procedures involved in making games. This experience gave me a glimpse into the potential of games but also left me with many questions about the process and the industry.
Throughout the course, I engaged in various activities that provided a comprehensive understanding of game design. We critically analyzed a wide range of games, both digital and physical, to understand their mechanics and the messages they convey. We learned sketchnotes which would better help me brainstorm my ideas for my next game design. Group projects were particularly valuable, allowing me to collaborate with peers and learn the importance of teamwork in game design. We shared ideas, critiqued each other’s work, and combined our skills to create well-rounded projects.
Several class concepts deeply resonated with me. The idea of procedural rhetoric—using game mechanics to make arguments and persuade players—reinforced my initial belief in the educational potential of games. Ian Bogost’s theories provided a solid framework for understanding how games can be designed to promote social change. Additionally, learning about the balance between play and narrative helped me appreciate the importance of storytelling in creating immersive and impactful games.
I implemented these concepts by revisiting my previous game designs with a more informed perspective. Using Unity Hub, I integrated mechanics that simulate real-world challenges, encouraging players to navigate through scenarios that highlight social inequalities. This approach helped me see how games can foster empathy and understanding.
One of the significant challenges I faced was balancing educational content with engaging gameplay. Ensuring that the game remained enjoyable while delivering its message required careful design and frequent playtesting. Additionally, working on physical games presented new challenges, such as understanding the tactile elements and player interactions that differ from digital games. Teamwork, although enriching, also brought challenges in coordinating schedules and aligning creative visions.
Through these challenges, I experienced substantial growth. I developed a more practical understanding of the game development process, from initial design to final implementation. My technical skills improved as I learned new tools and techniques, both for digital and physical games. Most importantly, I gained confidence in my ability to work collaboratively and adapt to different roles within a team.
Moving forward, I plan to continue designing games that blend entertainment with meaningful content. Next time, I will prioritize gathering user feedback early in the design process to refine mechanics and ensure that the game’s message is clear and impactful. I aim to explore more collaborative projects, leveraging diverse perspectives to create richer, more nuanced gaming experiences. Additionally, I will explore deeper the formal procedures of the game industry to enhance the professionalism of my projects.
247G has been a transformative experience, reshaping my perspective on what games can achieve. From understanding procedural rhetoric to tackling design challenges and improving teamwork skills, I have grown both technically and creatively. I look forward to continuing this journey, creating games that not only entertain but also inspire and educate, making a positive impact on the world.