Game Architecture – Sketchnotes – Loops and Arcs – Caleb Liu

Note May 8, 2024 (2)

A game I enjoy is Clash Royale. The major arc of the game is to collect as many trophies as you can, which can be achieved through individual battles. Each battle in “Clash Royale” features smaller gameplay loops. These loops involve the player selecting and placing cards on the field, and then observing the impact of these cards on the game environment. This process is repeated throughout the battle, requiring players to adapt their strategies in response to arena activity.

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