Sketchnote: Game Architecture

One game I enjoy is Destiny 2. This game is a first person shooter with both a single player story and multiplayer competition. The multiplayer aspect includes just a loop, wherein the player competes team-vs-team action. The single player game incorporates both loops and arcs, wherein the player accomplishes missions (loop) where there is some objective (generally to find something) that creates the parallel arc across the entire game.

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