Sketchnote: Game Architecture

 

Note Apr 30, 2022


A game I enjoy playing is Castle Crashers. This game uses a lot of repetitive skill actions and compound interaction loops to defeat enemies. There is a set skillset per each character but different skill combinations help users fight better in different scenarios. It also contains arcs to tell the overall story: you and your friends need to save the princesses that are captured by enemies and must fight your way through the journey.

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