
https://open.spotify.com/playlist/4qd9NXnnFf1bmKon90huzZ?si=L_nVcy0fTVimiGGYADMEYQ
Direction | Kinds of fun | Narrative approach |
1. Escape room style puzzles with occasional jump scares | Challenge, Sensation | Each puzzle reveals the next part of the story |
2. Lots of chasing, with focus on split-second decision making (e.g., Turn left or right? Run or kill?) | Challenge, Sensation | Less emphasis on text (player doesn’t have time to read), maybe use audio for narrative |
3. Focus on twists & turns of story, let player interact with objects to piece together what happened | Narrative, Discovery | Story revealed through inner monologues of the main character |