Sketchnote: Game Architecture April 14, 2021 One game I’ve enjoyed a lot recently is Hades. It’s an example of the “Rogue-like” genre, which is usually characterized by intense difficulty and permanent…
Critical Play – All Bad Cards April 14, 2021 All Bad Cards is a judging game modeled after Cards Against Humanity and adapted to an online platform. The gameplay is essentially the…
Immersion, Friction, and Fear in Amnesia: The Dark Descent April 14, 2021 Last night I sat down, alone in the dark, to play a critically-acclaimed horror game widely recognized as an early leader in the genre,…
Visual Design of Games April 14, 2021 Exercises: Tiny Wings’ Visual Design Tiny Wings’ design is super simple, but works really well. They have a great use of color, size, alignment,…
Critical Play: Competitive Analysis of Two Truths and a Lie April 14, 2021 Two Truths and a Lie I chose this classic game because of its themes of conversation, deduction, invention, bluffing, interrogation, and storytelling. Mechanics In…
Competitive Analysis of Beak, Feather, & Bone April 14, 2021 Game Mechanics In Beak, Feather & Bone players take turn claiming buildings on a map and describing their appearance, function, and significance towards a…
Critical Play – Spyfall April 13, 2021 Theme and Game Description Spyfall is characterized as a communication, deceit, and deduction game suitable for 3+ players. The narrative for the story centers…
Critical Play: Competitive Analysis of Would I Lie To You April 13, 2021 This is a board game based on a TV show Would I Lie To You. The game is meant to emphasize high interactivity between…
Critical Play – Codenames April 13, 2021 Mechanics Codenames is a cooperative game of 4+ people. You arrange a 5×5 grid of cards, each with a word on the front for…
Critical Play: Competitive Analysis – Fiasco April 13, 2021 Game Description + Theme FiascoI is a GM-less role-playing and storytelling game in which 3-5 players tell the story of characters based on the role…
Critical Play #2: Lovecraftian Shorts April 13, 2021 Description I played Lovecraftian Shorts, a GM-less roleplay game for three players. This is a narrative-based game; the theme is three characters going on…
Sketchnote: Game Architecture April 13, 2021 Plants vs Zombies is a game where you defend your house from invading zombies by planting different plants which protect your home. Loops: The…