Critical Play: Walking Sim – Dear Esther May 4, 2022 About the Game Wow. What an experience. I played the iOS mobile version of Dear Esther by The Chinese Room and Robert Briscoe. From…
Critical Play: Walking Simulators – The Sailor’s Dream May 4, 2022 For this Critical Play I decided to test the Sailor’s Dream. This game immerses you into a stunningly gorgeous and serene ocean that is…
Critical Play: Mysteries (Year Walk) – Tristan Wang May 4, 2022 Basic information Name: Year Walk Creator: Simogo Platform: I played the game on an iPad. Target audience: People who enjoy games involving puzzles, exploration,…
Critical Play: Walking Simulators May 4, 2022 Game: Dear Esther Creator: Jessica Curry Platform: iOS The game I chose to play was Dear Esther. I have never played a walking sim…
Critical Play — Firewatch May 4, 2022 Good mechanics for storytelling are simple, but flexible. In Firewatch, the central mechanic is the interactions with the walkie-talkie, which create a simple repeatable…
Critical Play: Walking Simulators May 4, 2022 Name of game, creator, platform: The Stanley Parable is a first-person single player exploration game available on Steam for Windows, Mac, and Linux. It…
Critical Play: Walking Simulators May 3, 2022 Game: For this critical play, I chose the walking sim In Requiem, created by Alberto Carrillo and Anthony Najjar Simon. The game is supported…
Critical Play: Walking Simulators May 3, 2022 The Stanley Parable Gameplay The Stanley Parable, developed by Galactic Cafe, is a single-player, interactive story video game available on Mac, Windows, and consoles….
Critical Play: Walking Simulators May 3, 2022 Hi! For this week’s critical play, I chose to play Dear Esther which was created by the developers The Chinese Room. Over time, the…
Critical Play: Walking Simulators, Firewatch May 3, 2022 I decided to play Firewatch, a game where the main character (you) is escaping from a difficult relationship in the deep forest as a…
Critical play: Walking simulators May 2, 2022 The game I chose was Journey. Journey was directed by Jenova Chen, co-developed by Thatgamecompany and Santa Monica Studio, and published by Sony Computer…
Walking Simulators: The Stanley Parable May 2, 2022 Before I discuss The Stanley Parable, I recommend you turn on my favorite music track from the game to get a sense of how…
Critical Play: Walking Simulators May 2, 2022 I played Dear Esther, a walking simulator developed by TheChineseRoom. It is available for Microsoft Windows, Mac OS X, PlayStation 4, Xbox One, and…
Critical Play: Bluffing, Judging and Getting Vulnerable… May 1, 2022 David G Secret Hitler is a social deduction game for 5-10 people about finding and stopping the Secret Hitler. The game is designed by…
Critical Play: Walking Simulators (Journey) – Tristan Wang April 29, 2022 Basic information Name: Journey Creator: Thatgamecompany & Santa Monica Studio (co-developers), Sony Computer Entertainment (publisher), Jenova Chen (director). Platform: Originally released for PS3. I…
A Short Hike: Walking Simulator Critical Play April 28, 2022 I played ‘A Short Hike’, by Adam Robinson-Yu, on the Nintendo Switch (although it’s also on PC). Although it’s accessible to just about anyone,…
Critical Play: Bluffing, Judging and Getting Vulnerable… April 24, 2022 I played the card game We’re Not Really Strangers, created by Koreen Odiney, on an unofficial adapted digital platform. The target audience is people…
Critical Play: skribbl.io April 24, 2022 For this critical play, I choose to play skribbl.io, a judging web browser game created by a developer who goes by the name of…
We’re Not Really Strangers – jack – I loved this game April 23, 2022 We’re not Really Stranger was developed by this 25-year-old individual game designer, Koreen, in 2018, to empower meaningful connections and build fellowship among players….
Critical Play: Quiplash 2 (Bluffing, Judging, and Getting Vulnerable) April 23, 2022 I played Quiplash 2 from Jackbox Party Pack 3 remotely in the browser with a group of 8 friends (myself included), the maximum allowed….