CS377G – Final Reflection Essay December 12, 2024 Before the class, I thought this Before CS377G, I was a marginally depressed college student that just finished my undergrad, not knowing what…
CS377G – P3: Reflection – Edwin Pua November 25, 2024 Out of all the projects from this quarter, this one was definitely my most anticipated. I love games with elegant mechanics and interlocking systems,…
CS377G – Mind Map + Writeup: Working With System Dynamics November 12, 2024 In our game, Catopia, we aim to create a cat colony sim, combining the cutesy themes of woodland critters with the hardened shell…
CS377G – P2: Reflection November 3, 2024 Outside of class, I’ve been working on a game in the framework Love2D, which is a bit lower level than Unity or Godot. Thus,…
CS377G – P2: The Future We Deserve – Edwin Pua November 2, 2024 Link (Please play my game before reading this report! This paper assumes you’ve already played the game and contains major spoilers. Headphones are…
CS377G – P2: Refined Prototype October 29, 2024 Feedback Visibility Issues – Players would often have to squint or lean head close to the screen in order to read the text on screen….
CS377G – P2: Tiny Playable Prototype + Project Plan October 16, 2024 (Since there was some overlap between what I wrote for my Tiny Playable Prototype/Map, Premise, Project Plan assignments, I decided to just combine…
CS377G – P1: Reflection October 12, 2024 On Teamwork Most of my game design experience prior to this project was solo development on digital games. I would implement a feature…
CS377G – P1: Introducing Serious Games October 1, 2024 What is Foldit? Foldit is a game about folding proteins to save the world! No, seriously – in Foldit, you as the player…
CS377G – Games, Design and Play: Elements September 25, 2024 1. Identify the basic elements in a game of your choice (actions, goals, rules, objects, playspace, players). The game of my choice is “The…