P4: Catopia December 12, 2024 Welcome to【≽ܫ≼】Catopia【≽ܫ≼】! A system game where you grow your ever increasing colony of cute cats! In order to make your colony the most powerful…
Final Reflection Essay December 11, 2024 I look back at the end of this class feeling extremely proud of what I’ve been able to accomplish individually and as a part…
P3 Reflection November 25, 2024 Working on Catopia has been the most satisfying experience of my time in this class! I say this because I feel that as a…
P3: Playable first draft – Catopia November 11, 2024 Over the weekend, we were able to iterate on our prototype quite extensively based on our initial feedback and our discussions regarding our core…
Working With System Dynamics – Pedro November 10, 2024 While the game that we’re designing isn’t completely defined yet, we’ve spent a lot of time focusing on ensuring that we have a strong…
Tiny playable prototype Notes – Catopia November 10, 2024 Playtest 1 – Wednesday, November 6th “How do I win?” Player taking some time to understand all the moving parts → How…
P2: Reflection November 3, 2024 Designing this game was more challenging than I thought. Maybe this was because I haven’t written any form of fiction in over ten years,…
P2: You Wake Up in Your Cabin November 3, 2024 Link to Game Overview: You Wake Up in Your Cabin is a game about a survivor that is guilty for causing a climate disaster…
P2: Refined Prototype October 28, 2024 Boat Story I spent most of my time this week really exploring how to use all of Twine’s features to my advantage. This did…
Tiny Playable Prototype – Pedro Civita October 16, 2024 I’m very glad that during class, when playtesting my (scrappy) paper prototype with my peers, I started to realize that my previous idea needed…
Map, premise, project plan October 16, 2024 Premise: The story takes place in Tartarus, the infernal region of Greek Mythology. You are Sisyphus and must attempt to carry an immense boulder…
P1: Reflection – Pedro October 14, 2024 Overall, I had a very positive experience throughout P1. This lends mostly to the fact that my classmates and I truly wanted to achieve…
Introducing Serious Games – Pedro September 29, 2024 I played Spent, a game about the harsh realities of poverty and homelessness in the United States. The game was developed by McKinney, an…
Games, Design and Play: Elements – Pedro September 26, 2024 Identify the basic elements in a game of your choice (actions, goals, rules, objects, playspace, players). Game: Balatro Actions: Even though possibilities are limitless…