Final Reflection Essay – Joyce December 8, 2023 Bittersweet emotions linger over me as I step outside of our way-too-small room for the last time. The first time I stepped through the…
P3: The Game of Unexpected Consequences November 28, 2023 Congrats Grad! By: Jason Ping, Emily Liu, Graciela Smet, Joyce Lin
P3 Reflection: Congrats Grad! November 27, 2023 I think the more I learned about systems and how they can be modelled the games, the more complex they seem. I knew what…
Mind Map + Writeup: Working With System Dynamics November 9, 2023 For our game (Congrats Grad!) we decided to focus on modeling the journey of life after college, especially when it comes to moving. We…
P2: Mundane November 2, 2023 OVERVIEW Premise: Initially, I was interested in highlighting the harms of society hyper-focusing on advancing technology, at the expense of nature. But, as I…
Reading: The Rhetoric of Video Games October 20, 2023 The Rhetoric of Video Games Ian Bogost The Rhetoric of Video Games -> My IF Game I think Ian made many good points…
P2: Playtesting Documentations October 19, 2023 Game Outline and Versions: [fall23]p2_brainstorm Playtests 2 and 3 (2 Playtesters) Premise: The game is first-person, slice-of-life/adventure, set in a cyberpunk dystopia. Players explore…
P2: Map and Premise October 14, 2023 Premise In this new world, accelerated developments had made way for a technologically advanced society. They say for everything you gain, you lose something…
P1: Playtest Observations October 5, 2023 Playtest 1 (10/5) Setting the Rules We started off with some basic rules, allowed actions, a few recipe cards, advantage cards, and ingredient cards….
Writeup: Stop Disasters! October 3, 2023 “Stop Disasters!” Is a game developed by the UN Office for Disaster Risk Reduction (UNDRR for short). UNDRR brings many organizations, governments, universities, and…
Games, Design, and Play: Elements September 28, 2023 1. Identify the basic elements in a game of your choice (actions, goals, rules, objects, playspace, players). I’ll pick a game I revisited this…