Final Class Reflection June 7, 2025 Initially, I had only played games critically to question what they made me feel, but not necessarily how they did that (outside of…
Critical Play: Play Like a Feminist May 30, 2025 “Video games need feminism just as much as feminism needs video games.” “As we play things, we feel things, become things, and rethink things….
Critical Play: Games of Chance and Addiction May 23, 2025 Valorant is a team-based FPS game published and developed by the well-known Riot Games, released in June 2020 for Windows. Recently, in 2024 it…
Critical Play: Worldbuilding May 16, 2025 Undertale is a well recognized name in the retro-style indie gaming scene, namely for its well-loved narrative and choice-matters dynamic. The game was almost…
Sketchnote – Loops and Arcs May 13, 2025 A game I really enjoy is The Legend of Zelda: Breath of the Wild. The game utilizes an open map which supports many…
Critical Play: Puzzles May 9, 2025 A Little to the Left was created by the indie game studio Max Inferno Games — a two person team Annie Macmillan and Lukas…
P2 Group 10 – Concept Doc May 6, 2025 “How about tonight we tell a new bed-time story?” “Can I help?” “Of course you can. I’ll start, okay? Once upon a time, there…
P2 CP1 – Individual Moodboard and Brainstorm May 5, 2025 Moodboard centered around feelings, emotions, and memories I would like to convey through the game elements and narrative: Playlist evoking the emotions I want…
P2 Group 10 – Checkpoint 0: Team Norms May 2, 2025 Group members: Destiny Tran Saucedo-Martinez, Luciano Gomez, Claire Birge, Andrew Lesh Communication: Use clear communication when conveying expectations, feedback, etc. and do not expect…
Critical Play: Mysteries & Escape Rooms May 2, 2025 Content Warning: Descriptive and mild graphic depictions of violence and blood. “Only this time, it started in a hospital…” Steve Gabry is an award…
Project 1: Cafe Co-Opp April 26, 2025 Group 25 Members: Destiny Tran Saucedo-Martinez, Jessica Cao, Katherine Lu, Monica Hicks Artist Statement: Lattes. Lies. Loyalty. Employees of a brand new cafe are…
Critical Play: Walking Simulators April 25, 2025 “Most people don’t want to admit it because it’s dumb. But even standing by something creates closeness to a story.” Stray is a single…
Critical Play: Competitive Analysis April 17, 2025 Jackbox Games Inc. (formerly, Jellyvision Games Inc.) is an American game developer founded by Harry Gottlieb, best known for The Jackbox Party Pack series….
Short Exercise: What do Prototypes Prototype? April 10, 2025 How might being in the deception role change a person’s playstyle? It is important to question how changing roles will impact the way a…