Visual Design of Game Short Exercise!

Exercises from Graphic Design for Game Design

visual hierachy exercise

Case Study: Monument Valley


Oddly enough for someone enrolled in game design, I rarely play games. So I downloaded monument valley 2, and it is gorgeous! There are a plethora of visual design principles at play including:

  • using blue’s cultural context to communicate calmness
  • analogous blue color scheme making app feel natural and clean
  • blank space to draw attention to actionable parts
    • centered content on page
  • visual hierarchy prioritizing the finish line for this level (top of fold)

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