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  1. Elden Ring is full of loops and arcs joined and nested together (minor spoiler ahead!!!) The overall structure of the game is the arc of the player becoming elden lord, but the narrative is broken up into smaller arcs: player defeating their first demigod, the player unlocking the royal capital etc. Within those smaller narrative arcs, the gameplay consists of many different system modeled as loops: each dungeon is a loop where players die over and over again while mentally mapping out the traps and enemies, each boss fight is a loop, and all the player mechanics are loops (weapon arts, dodging, light attacks, heavy attacks etc.).

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