Final Reflection December 12, 2023 Before this class, I thought a “serious” game design under the computer science department would focus on creating gamification experiences. My mind jumped to…
P4: Refine a game – Kittyopolis December 12, 2023 https://docs.google.com/document/d/1HlvlV2wo-5agyMIb5qSbMzbZOOixBqzE5PMMoAZwu-Q/edit?usp=sharing
Game Balancing Notes November 29, 2023 What is Game Balance? Single-Player Games: Balancing challenge levels appropriate for the audience. Asymmetric Multi-Player Games: Ensuring no starting position offers an unfair advantage….
P3 Reflection November 28, 2023 Reflecting on my experience with “Congrats Grad,” I’ve gained a deeper appreciation for the intricate decisions surrounding graduation. This game uniquely combined elements of…
Footprint Writeup November 28, 2023 Thank you for being supportive with the extension! I am submitting this as I take off right now from the plane. Link to…
Mind Map + Writeup for System Dynamics November 11, 2023 In “Congrats Grad!”, the core values we explore are autonomy, ambition, and adaptation/change. These values are pivotal in shaping the post-grad experience and are…
The Rhetoric of Video Games October 27, 2023 Animal Crossing and Consumer Capitalism Animal Crossing creates a debt loop, linking mortgage payments to the urge to buy and expand homes. Tom Nook…
Protected: Game Design as Narrative Architecture October 23, 2023 There is no excerpt because this is a protected post.
P2: Map and Premise October 18, 2023 Premise: I want to explore the potential consequences of over-relying on digital media to define our experiences and self-worth, as well as the over-stimulation…
P1: Those Who Play, Teach – Kittyopolis October 15, 2023 Link to final write-up: https://docs.google.com/document/d/14zrs4mFSFdbkVjv-aL8NMixy2TAvciIutnZVUD-iCyQ/edit?usp=sharing
Precision of Emotion Notes October 9, 2023 Understanding Fun and Learning: Fun is integral to learning but is not the sole objective. The goal is to create an “affective” state that…
Protected: Introducing Serious Games Writeup October 9, 2023 There is no excerpt because this is a protected post.
P1: Playable (crappy) prototype – Team 5 Kittyopolis October 5, 2023 Observations / Raw Notes Feedback from playtesting Ugly spaces – any value in getting? Needs to be considered for us having 3 cards in…
Games, Design and Play: Elements Ch. 1 October 2, 2023 Identify the basic elements in a game of your choice (actions, goals, rules, objects, playspace, players). The game of choice is Checkers. Actions: In…